Look through the window 6 times to see a series of videos. Pick up the lever from the ground on the left, then click on the slot just left of the front door and you will insert the lever and open a door on the left. Go through the door (if it closes, pull the lever again to open it). Click on the statue 3 times, then push the orange creature. In the next room, press the red button on the left: look at the picture on the right for the solution to the final puzzle of the game. Now switch to Beak-Beak.
Go through the small opening. and head right until you reach the entrance room. Take note of the large picture on the wall (different each game). Go back through the opening and pick up another lever (indicated by a moving spiral), then return all the way to the left.
Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Unravel the mysteries of the fortress that holds Tommynaut and his blind alien talking dog Beak-Beak captive through exploration and puzzle solving!
Pick up the lever that Beak-Beak coughs up, then push the orange creature to the right. Use the lever in the slot next to the left door, then push the orange creature to the right again. Click on the tentacle, then on the ceiling to go up. Head up twice more to reach the Octovator, then go right and pick up a crank. Return left and go down once, then click on the small pink hole to the left. Turn the crank twice more, then enter the red room to the left.
Enter the small opening on the left, and head along the tunnel to return to the Octovator room. Take note of the large picture on the wall (different each game). Click on the Octovator to see a video. Pick up the object ont he ground next to you, then return through the tunnel back to Tommynaut.
Pick up the yellow device that Beak-Beak coughs up, and put it into the machine behind you.
Press the red button on the wall.
Head right and turn the crank 5 times, then enter the green room to the left. Click on the animal fur on the ground to find a baby. Pick up another lever from the ground just to the left, then leave the room. Click on the baby to see a puzzle. Press the green button on the left - you need to position the toys on the carousel in the correct order to make a lullaby for the baby. Toys in incorrect positions will fall. From left to right they should be:
Once the order is correct, press the green button again and after an entire circuit has successfully been completed you can pick up a green crystal. Now use the tentacle to go up to the top level and head right. Click on the small machine to insert the lever, and you will end up in the green vehicle. Head right along the line until you reach the end, then take note of the large picture on the wall (different each game). Return to where you boarded the vehicle and click on the metal circle on the wall to get sucked out of the vehicle agin. Head left and go down twice to reach a pink room. Click on the panel to the left and set the 3 pictures across the middle row to the 3 pictures you noted throughout this tower (in the order they have been mentioned). Once they are in position, press the yellow button, then head left.
In this rotating room, pull the lever, then head right as far as you can - the display at the bottom will be updated with a vertical bar. Now go left as far as you can and 3 dots will be added. Go right a little, then left as far as you can to add another 3 dots. Finally, go right as far as you can to complete the pattern with a final vertical bar. Return to the pink room and click on the covered window to meet Abrahant Lincoln, who will indicate a new pattern to you: 2 ,3, 1.
Return to the tentacle and go up to the top level again. Use the lever to get into the vehicle, then this time use the vehicle to travel to the left. Drive past the large disc (which is correctly aligned now thanks to your use of the rotating room) and continue to the right. When you reach the screen with the dark grey disc, click on the metal circle to turn it, then repeat this to complete the top path. Go along this path now and keep going right, then click on the next metal circle to exit the vehicle at the next tower.
Click on the round lock mechanism - you need to slide the small blocks with patterns on them over the corresponding pattern on the bottom branch of the lock. From the starting position make these moves:
Now head right into the tower. Continue right and notice the astronaut colors (green, red, purple, blue, orange). Head right once more and click on the statue for some information. Press the small red button on the base of the right pedestal, then return left. You must now change the colors of the planets on the ceiling to match those of the astronauts - the controls at your disposal are a lever on the right side of the room (which changes the positions of all of the planets) and a crank on each statue (which adjusts the planet above the statue and the one next to it). From the starting position make these moves:
Head right again to the room with the talking statue.
Stand on the big red button on the floor.
Continue right again and push the orange creature to the right, then climb on it and take the lever from the platform. now go left until you are in the first room of the tower. Use the tentacle to go down once, then go right along the green ledge. Click on the slot on the wall to insert your lever, and after the building expands go left twice. Continue left twice more to find another rotating room. Walk right and click on the covered window to meet Thomas Jeffersant, who will indicate another pattern to you: purple, green, yellow.
Leave this room and head all the way back to the right until you reach the cannon on the green ledge. Open the yellow cover on the cannon. Click on the seals to change their colors to purple, green and yellow from top to bottom. Click on the arrows next to them to move them forwards by 2, 3 and 1 places from top to bottom. Click the red button to fire the cannon, then pick up a feather. Return left to the rotating room, then walk right and click on the covered window to give the feather to Thomas Jeffersant. Take note of the symbol that is shown beneath the window. Leave the rotating room and click on the blue symbol on the wall here. You need to recreate the symbol you have just seen. From the starting position make these moves:
Now push the blue button.
Stand on the big green button on the floor.
Head left, then jump over the orange creature and continue left. Head left twice more, then push the big orange creature to the left against the red button. Go all the way back to Beak-Beak.
Get off the big green button.
Head left and push the orange creature into the next room to the left, where it is stopped by the blue blocks. Jump over it and continue left.
Stand on the big blue button on the floor.
Return right and push the orange creature to the left, until it is stopped by the green blocks. Return right to Beak-Beak.
Get off the big blue button.
Head right 3 times.
Stand on the big green button on the floor.
Head to the far left and push the orange creature left, then climb up both creatures and head outside. Pick up the small flying creature after it crash-lands, then return right to Beak-Beak.
Get off the big green button.
Go right twice more and click on the baby. This is the same puzzle as before, with the same solution. Toys in incorrect positions will fall. From left to right they should be:
Once the order is correct, press the green button again and after an entire circuit has successfully been completed you can pick up a green crystal. Click on the bowl to the right with a bird symbol on it.
Click on the bowl, and you will get the ability to fly. Head up and click on the Octovator to see a video. Pick up a small item to the right, then enter the tunnel. Pick up another lever to the right, then return all the way to the left. Click up to start flying again, then fly back down to the ground.
Pick up the small item and lever that Beak-Beak coughs up. Go left and click on the machine to insert the small item. Continue left once more.
Press the red button over on the left wall.
Go right twice, then use the tentacle to head down. Press the red button on the right, then continue right. Click on the bowl with a bird symbol on it.
Click on the bowl, then fly up. Continue up and to the right, and pick up another lever. Continue up to the left, then to the right and follow this path to the end where you can press a red button. Fly all the way back to Tommynaut.
Pick up the lever that Beak-Beak coughs up. Head left and click on the socket to the left to insert one of your levers, then go outside. Click on another socket to insert the other lever, and you will end up in a vehicle. Continue to the far left until you reach 3 adjacent circles. Take the branch up and follow it to the tip of a spiral - click on the metal circle here twice. Go back down and traverse the purple circle to reach the metal circle once. Cross the purple circle again and go up to the tip of the spiral 3 times. Also click on the other metal circle on this screen once. Go back down and you should be able to cross all 3 circles. Keep following this path to the left until you reach the end.
Click on the round lock mechanism - you need to slide the small blocks with patterns on them over the corresponding pattern on the bottom branch of the lock. From the starting position make these moves:
Now head left into the tower. Click on the talking statue 4 times, then continue up to the left and left once more. Click on the covered window to meet Theodore Roosevant, then continue through the blue door to the left. Click on the bowl to the left with a bird symbol on it.
Click on the bowl, then fly up and through the small entrance above. Pick up the lever, then continue right. Click on the Octovator to see another video. Pick up a small item to your right, then return through the tunnel. Click up to start flying again, then fly down to the ground.
Pick up the small item and lever that Beak-Beak coughs up. Next click on the grey panel on the wall and press the blue button to see a blue egg fired over the wall. Now look carefully at the patterns on the wall in the background: there is one that is not crossed out, which is the correct pattern. Click on the grey panel again and then make some adjustments to the display to show the correct pattern. From the starting position make these changes:
Press the blue button again to get the egg to land in the nest. Go right twice and click on the baby. This is the same puzzle as before, with the same solution. Toys in incorrect positions will fall. From left to right they should be:
Once the order is correct, press the green button again and after an entire circuit has successfully been completed you can pick up a green crystal. Go right once more and click on the machine to insert the small item. Now head left twice.
Press the red button near the blue doors on the left.
Return right and use the tentacle to go up. Head outside to the left, then click on the socket to insert your lever, and you will end up in a vehicle. Go left twice and note the symbols on the wall beneath the nest. Continue left twice more and you will see an adjustment segment of the path - you will be coming back here shortly. Continue left until you reach the end.
Enter the pipe and follow the tunnel left, then click on the Octovator to see another video. Pick up the small item to your right, and note the appearance of Vognaut on the right wall. Now click the panel on the left wall and set the 3 symbols to those you saw outside beneath the nest. Head back into the tunnel and go right to return to Tommynaut.
Pick up the small item that Beak-Beak coughs up. Pull the lever to return to the vehicle, and head right, following the new path down to another platform. Click on the machine to insert the small item, then head inside to the left. Pick up the lever from the ground and click on the socket on the left to insert it.
Press the red button on the right.
Head back outside and pull the lever to get back into the vehicle. Travel back to the top platform. Click on the round lock mechanism - you need to slide the small blocks making up the depiction of Vognaut to the top branch of the lock. From the starting position make these moves:
Now push the red button on the door and head inside. Click on the Octovator to see another video, then pick up the small item. Use the tentacle to travel all the way down. Click on the broken statue twice, then continue to the left. Click on the baby and you will end up teleporting away and arriving in a large green room in Tower 1.
Leave this room to the left, then use the tentacles to head up to the top, and get on to the right ledge. Click on the Octovator to see another video: watch for the servitude symbol in the video and note the symbol above the Octovator. Leave to the right and pull the lever to get into the vehicle. Ride to the left and follow this path, ignoring the grey circle and traversing the brown circle to eventually reach Tower 2.
Go inside and take the tentacle up to the top. Click on the Octovator to see another video: watch for the family symbol in the video and note the symbol above the Octovator. Ride the tentacle all the way down. Leave to the left and pull the lever to get into the vehicle. Ride to the left and follow this path to eventually reach Tower 3.
Head inside and continue left, then take the tentacle to the top. Get on to the left ledge. Click on the Octovator to see another video: watch for the hope symbol in the video and note the symbol above the Octovator. Leave to the left and pull the lever to get into the vehicle. Ride to the left and follow this path to eventually reach Tower 4.
Go inside and click on the Octovator to see another video: watch for the honor symbol in the video and note the symbol above the Octovator. Use the tentacle to head down to the bottom level and go left, then stand on the platform to teleport back to the green room in Tower 1 again. Click on the green panel on the left to insert your small item, then click on it again. Scroll through the symbols to identify the ones you saw in the videos displayed by the Octovators, and match them with the symbols above them (shown at the bottom of this panel display). Once this is correct, the dome covering another green crystal atop the machine will disappear.
Leave the room to the left and turn the crank 7 times (there should be a spiral symbol on the left door). Go back into the green room and push the red button on the machine to get your crystals on to it, then push the red button again to look more closely. You need to insert the crystals into the slots so they form a slope from lower left to top right. Start by moving the round green gem to the second slot from the left, then place the crystals in these positions:
Push the red button