In the rush to invent, conquer, and create, the ultimate consequences are sometimes forgotten.

Welcome to my Roguelands gameplay introduction. In this let's play, I'll be showing off some Roguelands gameplay and some basic mechanics. Make sure to check. 1 Cheat available for Roguelands, see below As a Galactic Cadet, you and your Combat Squad of friends must brave hostile worlds in search of valuable loot and resources. Craft powerful gear, slay otherworldly creatures, and save the galaxy.

Roguelands

Earth lies in ruin. Our ever advancing Aether technology opened a rift to another time, unleashing an ancient beast upon the galaxy. Known as the Destroyer, this massive creature travels from world to world devouring the Aether in planet cores only to leave a dead shell in its wake.

Roguelands Armor

You play as a Galactic Cadet, tasked with traveling to hostile planets in search of precious resources before The Destroyer rips through the planet core. Team up with friends, gather resources, and craft powerful gear on your home planet so you can aid the fight to save the galaxy!

Features:

- Explore Procedurally Generated Worlds: Each world is generated as you and your Combat Squad beam down. With exotic creatures, hostile monsters, and unique ores and vegetation, each planet provides a different experience and challenge that will test your skill and knowledge of survival in Roguelands.

- Unique Crafting System Gathering resources in Roguelands is unlike any other game. Instead of using a pickaxe or a hatchet to gather resources from ore deposits and trees, you command your Droids to do all of the work for you! Droids have different passive abilities and can cut down trees, mine ores, gather herbs, and even fight for you in combat. Once you've acquired 10 pieces of any loot, you can craft an Emblem. Combine any 3 Emblems at the Gear Forge to acquire a new piece of gear and expand your recipe log!

- Permanent Death, but Permanent Progress Upon death your Galactic Cadet will die: losing all weapons, armor, and loot in their inventory. But anything that you've stored back on your ship will remain persistent across ALL of your characters! After tons of character deaths you'll have permanently unlocked new Races, Variants, Augments, and Starting Uniforms that you can mix and match to create a unique play style. Also, any upgrades to your ship and saved NPCs will be permanent, so your new characters can have access to all of your hard earned resources!

- Master Every Weapon Type & Variant: Roguelands features tons of exciting weapon types that players can experiment with. By progressing further through the galaxy by slaying monsters and crafting items, players will unlock new weapon variants with unique stats and randomly generated augments. Craft the perfect piece of gear through combining and forging!

- Collect All Combat Chips: Every Galactic Cadet can equip up to five Combat Chips before beaming out to a planet. These special augments can provide not only passive buffs for you and your squad, but also active abilities such as teleportation or enabling the use of Darkfire. Through exploration of both hostile planets and neutral cities and towns, players will amass a collection of these powerful chips and enable a variety of playstyles and character archetypes.

- Unlock the Secrets Behind the Destroyer & the Scourge: The more NPCs you save, the more knowledge you'll acquire about the galaxy's chaotic and mysterious history. Where did the Destroyer come from? What is its true purpose?

Roguelands wiki
Aug 3, 2018

It may seem odd, but there is a reason for purposely killing ones level 200 ironman. The race, called Savior, has the most damage potential, and it's unlocked (with a 100% chance) for killing a level 200 ironman. This guide will explain the processes I took in unlocking Savior.
What you need beforehand:
  • Basic knowledge about the game.
  • A mid-to-late game non-ironman character.

Step One: Creating the Ironman


Roguelands Guns

I highly recommend going magical for your ironman because magical characters have two very useful ultimate weapons: the Wrath Aura and the Ice Wall. The Wrath Aura tears apart the catherdral which is where you will be when leveling late game. The Ice Wall is what you will use to farm Mods in the Deep Jungle. Roguelands
As for your uniform and augment, just go with what you think the is the best you have. I use the augment 'Crown' (reduced damage by 5), and the uniform 'Monster Trainer' (immune to status effects). Monster Trainer is actually highly recommended because then you wouldn't have to craft any of the three otherwise necessary status potions. The only stipulation is it's unlocked (with a 100% chance) for killing a level 40 ironman. Considering the the amount of close calls I've had, now that I think about it, I highly recommend the Crown as well... 5's can add up.

Step Two: Shady Tactics


Quests in roguelands are not character bound, so you may collect the rewards of quests that were done on your main, on your ironman. This is where you use that mid-to-late game non-ironman of yours to help your ironman.
Do this powerleveling to your ironman until they have 30,000 credits, and 10 darkened shards. Since worthless quests pop up all the time, just skip them for 1,500 credits. I found myself spending at least 80,000 credits in powerleveling my ironman. The more you have, the more time you can save up to a point.

Step Three: Forgeblade


The Forgeblade is an ultimate weapon that adds a 7% probability to crafting higher tiers of items; the Forgeblade is what you should get ahold of next. Since, like quests, portals are not character bound, farming mats for the Gadget Saber should be easy. Just remember to make yourself two extra droids while you're at it for easier farming of mats.
Once you crafted the Gadget Saber, level it to 10 by running through challenger 1 levels. Now, use those 10 darkened shards you have from step one, and craft a Forgeblade.

Step Four: Farming a Lot in Desolate Canyon


Farm your ♥♥♥ off in Desolate Canyon, and a little in Ancient Ruins until you crafted a full set of legendary. Make two legendary copies of Soul Reaver so that you can make both the Wrath Aura and the Ice Wall. A tip is to keep an eye out for the healing totem and the bubble shield appearing in shops as they are useful for saving health potions and not dying. Also, you may drop all of your emblems after you are ready to progress to step five since they will no longer be of use.

Step Five: Leveling All of the Gear to 10


Prepare yourself to run through many challenger 3 levels. Do this by farming at least 100 Elixir potions, and 50 nuldmg potions. Whisperwoods and Molten Crag are the go to places for the mats involved in Elixir potions. Just remember to have the nuldmg potion applied when visiting those dangerous areas, and also an anti-fire resist potion unless you have the Monster Trainer Uniform like me.
Now that you are prepared for running through many challenger 3 levels, pop the challenger portal to 3 (which costs 30,000 credits), and level all of your items to 10. While you are doing this, be sure to farm the mats because they can sometimes drop shards. You will want to stay in the challenger 3 portal you made until you reach 30 darkened shards and 20 aetherlight shards. This entire process can take up to 2 hours or so, if I can keep time accurately.

Step Six: Similar to Step Five


Now that you leveled all of the items to 10 and obtained the shards, go upgrade them in Mech City. Farm 30,000 more credits by doing the Whisperwood and Molten Crag, or by the help of questing on your main for credits on your ironman.
Now, repeat the leveling process as in step five, except this time use the challenger 3 Whisperwood portal. The mats you find there will be useful for hp potions in the final leveling stretch, and for farming mods in the Deep Jungle. Also, there are a ton of chests in the Whisperwoods which can contain legendary rings.

Step Seven: Farming Mods


In the Deep Jungle, everytime you touch a vine, a little enemy will spawn. This happens indefinitely, and the enemy drops mods, exp, and credits. Pop a challenger 3 portal to the Deep Jungle and farm by walking in and out of the vines until you have 20 exp mods, and a ton of crit damage and crit rate mods. Apply them on your character in the Mech City, and you are ready for the final step. Note that this process can take pretty long, but the exp mods are crucial as you don't want to be in the Cathedral for longer than you need to.

Step Eight: The Dangerous Final Stretch


Roguelands multiplayerRoguelands armorNow you will be farming the Cathedral on challenger 3 for the rest of your journey. I believe with 30 exp mods on, you will need ~80 runs to go from level 100 to level 200. The monsters there can hit up to 90 without a nuldmg potion on, so be very careful. Going in the downward direction, and even upwards, can be dangerous there since ambushes of monsters and rocks can be lethal. Each run will grant about 9,000 credits. I've lost a level 150 and 185 ironmen to the Catherdral x( Good luck!

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