Civilization VI: Gathering Storm introduces an active planet where geology and climatology present unique new challenges. The second expansion to Civilization VI adds new Environmental Effects, Engineering Projects, Power and Consumable Resources, as well as the World Congress and a new Diplomatic Victory.
Civilization VI: Gathering Storm | |
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Developer(s) | Firaxis Games |
Publisher(s) | 2K Games |
Series | Civilization |
Platform(s) | Microsoft Windows, macOS, Linux, Nintendo Switch, PS4, Xbox One, Android |
Release | February 14, 2019 |
Genre(s) | Turn-based strategy, 4X |
Mode(s) | Single-player, multiplayer |
Sid Meier's Civilization VI: Gathering Storm is the second official expansion pack for the turn-based strategyvideo gameCivilization VI. It was released on February 14, 2019 for Microsoft Windows, macOS and Linux.[1] The expansion adds new features, civilizations, leaders and wonders. It received generally positive reviews upon release.
The focus of the Gathering Storm expansion is improving the game world with the weather and how human action affects it in the last eras of the game. The player has to face how their environment changes over time, whether randomly or as a consequence of their environmental decisions.[2]
The expansion introduces natural disasters in the form of volcanic eruptions, river floods, rising sea levels, hurricanes, dust storms, blizzards, tornadoes, and droughts.[3] Players are given ways to mitigate these by building improvements such as dams or sea barriers. Additionally, some of these events can be beneficial to players; for example, after river floods and volcanic eruptions, affected tiles may have their yields increased. The frequency of these events is affected by a new climate system. Late-game buildings can have their effectiveness improved by providing with the new power resource, which can be obtained by burning resources such as coal and oil. However, doing so will increase CO2 levels in the atmosphere, increasing the frequency of disasters.[3] Players are also able to research green power alternatives such as solar, wind and geothermal power stations.[3] The Future Era returns by adding new Technologies and Civics that will be unlocked randomly.[3]
World generation is also changed: new terrain features, geothermal fissures and volcanoes, spawn along mountain ridges separating continents, and floodplains now spawn in larger clusters exclusively along rivers.[3] Mountain ranges, rivers, volcanoes and deserts are now named after the civilization that discovered them.[3] For example, a river discovered by the English might be named the Thames, whereas one discovered by the French could be named the Seine.
Diplomacy is also revamped, with the Diplomatic Victory condition and World Congress from previous games returning with the difference that you will need to accrue a certain number of Diplomatic Victory Points that can be earned in various ways[3] and you will have to win votes multiple times, showing the diplomatic leadership in the different eras, in order to achieve diplomatic victory.[2] The way in which votes are influenced are called Favors, which can increase the weight of your vote. The new Favor currency and a new Grievances system replace the base game's Warmonger score.[3] The World Congress brings the players a lot more control over building resolutions from different components the way you might a peace treaty, and the international community votes on whether or not your resolution is carried in the session of the World Congress.[3]
A number of systems from the base game and the previous expansion Rise and Fall have been tweaked, including the addition of more Historic Moments, a new Governor, improvements to the espionage system and changes to the science and culture victory conditions.[2]
Nine new leaders and eight new civilizations were also introduced, alongside a variety of new units, natural and world wonders, a new technology and civics era and two new scenarios - The Black Death and War Machine, based on the 14th century pandemic of the same name and the WWI German-French conflict in Belgium respectively.[2]
New civilizations include among others:
Reception | ||||||
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Gathering Storm received generally positive reviews from critics according to review aggregatorMetacritic.[13]
The game was nominated for 'Best Original Choral Composition' and 'Best Original Soundtrack Album' at the 18th Annual G.A.N.G. Awards,[14] for 'Game Beyond Entertainment' at the 16th British Academy Games Awards,[15] and for 'Video Game Score of the Year' at the ASCAP Composers' Choice Awards.[16]
Sid Meiers Civilization VI Gathering Storm Free Download PC Game setup is accessible in a single direct link for Windows. It is a superb strategy game.
In Gathering Storm, the second extension to Civilization VI, your general surroundings is more alive than any other time in recent memory. Diagram a way to triumph for your kin by growing new trend-setting innovations and designing ventures and consulting with the worldwide network in the World Congress on basic issues.
The decisions you make in the game will impact the world’s biological system and could affect the eventual fate of the whole planet. Catastrophic events like floods, tempests, and volcanoes can loot or pulverize your Improvements and Districts – yet they may likewise revive and enhance the grounds after they pass. Notwithstanding these new frameworks, Civilization VI: Gathering Storm presents eight new human advancements and nine new pioneers. Seven new world marvels can be developed, just as an assortment of new units, regions, structures, and upgrades.
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